Kong Khronicles

May 20, 2008

First Impressions – Tactical Assassin 2

Welcome to the first “First Impressions” post. First impression posts go to the well done games that well be getting badges in the future. So I’ll just go on ahead with the review. Keep in mind there this will only be a review. The post may offer some hints and walkthrough elements but no cheats.

Tactical Assassin 2 has been recently uploaded on Kongregate. The first one was pretty successful. A very simple game where you just point and shoot. But the simplicity and the easy to play interface brings out the most in the game. The game is easy as hell so no problems there.

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May 15, 2008

You Have To Burn The Rope

Filed under: Action, YHTBTR — Tags: , , , , , , , , , , , , — unforgiven91 @ 2:14 am

As promised I am posting up my 10th guide for Kong Khronicles which is a pretty nice achievement. (I am hoping to have many more) And for this landmark post I will be doing one of the most legendary games on Kongregate, You Have To Burn The Rope.

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May 14, 2008

SCGMD3

Filed under: More, SCGMD3, Uncategorized — Tags: , , , , , , , , , , , — unforgiven91 @ 9:02 pm

Super Crazy Guitar Maniac Deluxe is back and better than ever in SCGMD 3!!!! As many of our readers may know, I love this game with a passion. Basically the goal of the game is to hit every note possible and score big, the problem with this is that it is freaking hard to do. And on to the review

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Long time since I’ve posted…

Filed under: Uncategorized — Tags: , , — kongreguide @ 6:55 am

Well, it’s been about a week or so since I’ve posted anything. No, don’t worry guys this site is not dead. I just moved back to my university for summer school and was just adjusting. You’ll soon see plenty of more posts coming up from me and unforgiven91. Also, a new author well be coming up soon known as pbveteran.

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Castle Crashing “The Beard”

Filed under: Action, Castle Crashing "The Beard" — Tags: , , , , , , , — unforgiven91 @ 3:03 am

Castle Crashing is a very simplistic game, there is only one boss. His name is Tom, one of the legendary flash makers of our time, and the guy who runs Newgrounds.com. The reason you are fighting him is that he is refusing to shave until he finishes Castle Crashing and his beard is taking control of his mind (not really but it is a cool catch line). Anyways, you are a knight who takes on the quest of shaving Tom and ridding the world of all his hairy evil. Now on to the review…

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May 11, 2008

Chronotron

Filed under: Chronoton, Puzzle — Tags: , , , , , — unforgiven91 @ 2:37 pm

Sorry for my lack of posting guys, but I have to keep up with my school work first and foremost.

Anyways, let’s get going with the latest badge worthy game on kongregate, Chronotron.

Chronotron is a puzzle game in which you must use previous iterations of yourself and other varying time manipulation techniques in order to complete a level. This does get pretty complicated in later levels where timing is crucial (that is what the little clock is for)

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May 7, 2008

Orbular

Filed under: Action, Orbular — Tags: , , , , — kongreguide @ 3:26 am

A rather weird concept in my opinion. A very different variant from the classic ball with paddle games. This felt somewhat slippery. The controls were a bit twisted and just didn’t feel right at all for me. Although this game is graphically presentable, it’s also one to hate.

The rules are simple, just like any variant of the classic “ball and paddle” concept, eliminate the brick… err except in Orbular its orbs. It’s alot harder then it seems, actually there is an impossible badge for this game which I’m sure you all know of. I didn’t really like the game at all, but I guess it had to get badges since it’s a Kongregate sponsored game.

Some bad decision making skills and poor judgment was made when developing this game. From the overall “red” theme to poor controls. This game is presented ravishingly nice but generally the saying goes “quality over quantity.”

Am I right?

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May 5, 2008

WetDike

Filed under: Puzzle, WetDike — Tags: , , , , — kongreguide @ 7:12 pm

Seriously, it’s just solitaire. Nothing more to say about this.

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May 4, 2008

Streamline

Filed under: More, Streamline — Tags: , , , , — kongreguide @ 6:50 pm

Streamline brings us another new element to the genre of rythmn games. Game such as Guitar Hero and Dance Dance Revolution, this is something entirely new. Instead of having to hit the correct notes using coordination and melody you have to dodge using the same techniques. Add a catchy tune and this game is off the hook! I only remember this song from some pepsi commercial… or was it coke. Oh well… actually I just had to find out what it was here it is! Yeah, well the song is called Streamline as well.

The star of the show is a single note where your going to have to dodge cannon balls and endless army of bars which come at you. You hit even one of them you loose a life. If you click you also loose a life. Can you beat this game melodious game without loosing one life? Read on.

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May 3, 2008

Colorfill

Filed under: Colorfill, Puzzle — Tags: , , , , , , — kongreguide @ 7:19 pm

Colorfill is a puzzle game full of filled with dangerous gears and shapes. The aim of the game is to fill as much as the screen as you can using your cursor. From where you click, the cursor well extend it’s lines in a vertical or horizontal manner. You can change the direction the lines extend by pressing the spacebar. You are also able to destroy or duplicate shapes depending on the colors used. Some elements of this game remind me of Filler. Anyways, this game is pretty darn boring. The first 18 levels are pretty easy but the extra bonus levels are pretty annoying. In some cases your gonna have to be very patient and wait for an opening.

I felt that after releasing your cursor the lines extends a bit slow. Although, increasing the speed of the line would dramatically decrease the difficulty of the game. Also, another problem I witnessed is having to wait and be patient when trying to release the cursor. I thought in my head head that this problem could be fixed by randomizing how the shapes move, but then again it could decrease the difficulty of this game. To conclude this statement, the developer did execute this game properly. Pretty much all I said in the past paragraph is useless and irrelevant, so just ignore it.

As you progress each level you’ll notice a small increase of difficulty as well as new enemy shapes introduced. There are also extra bonus levels to test your “patience” skills. The ideal strategy to beat this game is to wait for an opening, which isn’t really a skill more of an annoyance.

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